Hour 1: Rum After exhausting all of his business ventures in London, Crusoe is forced to leave his family and travel to the new world in hopes of getting out his impending debt. After almost being killed by an assassin on the ship, Crusoe awakens to find himself stranded on a deserted island. Crusoe then saves a native man from the jaws of cannibals and makes a friend for life.
Hour 2: Gunpowder Crusoe and his faithful friend Friday then struggle to survive on a deserted island with a little more than their wits. They must overcome marauding militias, hungry cannibals, pirates and starvation, Crusoe dreams of the day he will be reunited with his beloved family. Crusoe constantly is reminded of his wife Susannah and children left behind in England and their love story will unfold from meeting to marriage, as will his relationship with his mentor and patron, the mysterious Jeremiah Blackthorn.
Hour 3: Sacrifice Crusoe gets frustrated and loses his wedding ring while trying to repair the water source to the tree house. Friday has a vivid dream about a woman needing to be returned to the sea and convinces Crusoe to help him unlock the mystery. Friday and Crusoe then find an old puzzle box and set off on an adventure to put the woman's spirit to rest.
Hour 4: The Mutineers A ship arrives on Crusoe's island with mutineers looking for supplies. Crusoe and Friday must outwit the leader of the group by scaring them off the island. Crusoe decides to form an alliance with the imprisoned captain in hopes that he can get him off the island and back to Susannah and his family in England.
Hour 5: High Water Crusoe gets excited when he and Friday come upon an old boat stuck high up in the trees. After using a pulley system, Crusoe and Friday retrieve the boat from the tree and set out to repair it. Inside the boat they find a working compass and Crusoe believes it will help him find his way back to England.
Hour 6: Long Pig Crusoe and Friday notice that cannibals have arrived on the island with two captives. Crusoe is tempted to try and steal the cannibal's boat but feels guilty about leaving the captives behind. Crusoe and Friday are shocked when they find out the identity of the captives.
Hour 7: Bad Blood Crusoe is rudely awakened by Friday trying to attack him inside the tree house. When Crusoe realizes that Friday is gravely ill and has gone insane he rushes to find Oliva to see if there is a cure. Crusoe and Olivia search the island for the rare plant that will cure Friday of his mental state.
Hour 8: Heroes And Villains Oliver informs Crusoe that the mutineers ship has been repaired and that they plan to set sail very soon. Crusoe and Friday devise a plan to free the captain and head back to England on the boat. When there is a traitor among the captains trusted crew, Crusoe must try and improvise a new plan.
Hour 9: Name Of The Game Friday is reminded of his childhood trials when he designs a defensive contraption to protect the tree house. Crusoe decides try out his skills by reenacting some of the tribal challenges Friday faced as a young child. Crusoe discovers that Friday is still feeling like a disappointment when he couldn't complete the final tribe challenge as a child.
Hour 10: Smoke And Mirrors Crusoe is reunited with his beloved Susannah when she appears on the island but despite his happiness he can't seem to shake the strange feeling he is having. While looking for Friday Crusoe and Susannah discover that someone else is alive on the island and their lives are in danger.
Hour 11: The Hunting Party Crusoe is out looking for duck eggs when a mysterious warrior surprises him and steals of lock of hair. After consulting with Friday, Crusoe realizes he is the target of a vicious manhunt. Friday devises a plan to fend off the three warriors but is quickly defeated and must decide to save himself or Crusoe.
Hour 12: The Traveler Friday and Crusoe are out searching for food when a ship's rocket explodes above them in the air. Crusoe and Friday set out to see if a ship has arrived at the island and they are disappointed when they see the ship retreating from shore. Crusoe sees many men struggling to swim to shore off of a capsized small boat and he rushes to save one man. After bringing him ashore, Crusoe is surprised to see that it is Mr. Blackthorn. Friday struggles to trust Blackthorn's intentions.
Hour 13: The Return After discovering that Blackthorn is no friend, Crusoe and Friday must defend themselves against a ship full of men. Blackthorn and some of his men set out on foot to find some of Crusoe's precious personal belongings in the tree house. Samuel Tuffley gets into a tough spot when Crusoe corners him for information. Crusoe gets to the bottom of Blackthorn's motives.
DVDs
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