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Science Of The Movies Episodes | Season 1 | |
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"Spider-Man" Motion Control
Host Nar Williams explores the motion control technology behind cloning and the famous Spidey-sense from Spider-Man, rides a CG elephant created by the creature effects team behind 300 and embarks on a chase scene using wireless camera mounts.
The Big Picture: The IMAX Experience
Nar meets the masterminds who created the killer star-nosed mole creature from City of Ember, unravels the science behind the IMAX Experience and gets versed in the mechanics and safety of movie weaponry by a military technical advisor at ISS Props.
Horror Movies: Effects That Scare
Nar constructs a movie camera out of a block of magnesium at world-famous Panavision; Nar learns about the science behind crime-scene blood spatter on Showtime's top series "Dexter"; Nar meets Lola, the leading digital plastic surgeon in Hollywood; an indie filmmaker demonstrates some cheap DIY horror-film effects.
Crafting An Action Figure
Nar gets scanned and made into an action figure by the digital wizards at Gentle Giant Studios "Iron Man"; Zoic Studios demonstrates how it creates the vampire effects for HBO's "True Blood"; Nar and a karate sensei use science to scrutinize the veracity of Peter Parker's power punch in "Spider-Man".
Killa' Chase Scenes: 3D Magic
Nar goes behind the scenes of Sony Pictures Animation's 3-D feature, "Cloudy With a Chance of Meatballs"; a professional snowboarder and a scientist attempt to re-create the avalanche scene from "xXx"; Nar explores camera crane technology as developed by Pursuit Systems.
The Magic Of Henson
New Deal Studios shrinks the Smithsonian Air & Space Museum for the "Night at the Museum" sequel; Nar visits Henson Digital Puppetry Studio and interacts with Sid the Science Kid, a cutting edge example of real-time 3-D animation; Nar learns the mechanics behind camera dollies.
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